[D&D,4th] Draconomicon = Consuming Magic Items (원문_P12)
On rare occasions, a dragon might consume magic items rather than add them to its hoard.
The creature’s supernatural digestive system processes magic items more easily than nonmagical objects;
a dragon gains as much nutrition from magic items as it does from meat.
Only if a dragon were starving to the point of death, though, would it eat a magic item purely to sate its hunger.
A dragon might eat a magic item for other reasons.
When a dragon anticipates going into battle, it might consume a magic item in preparation,
because the dragon could make use of the bonuses and abilities of the item for approximately 24 hours after eating it.
For instance, a dragon that consumes a magic weapon gains that weapon’s enhancement bonuses to its melee attacks and can use any of the weapon’s
powers according to the rules for that weapon, or a dragon that consumes a ring of invisibility can turn invisible, following the rules of the ring.
A dragon can use only the powers of one item it consumes at a time, no matter how many it eats.
The item remains intact in the dragon’s gullet; cutting it free is a standard action after the dragon is slain.
The DM must exercise judgment when using this ability.
Some magic items do not bestow magic upon a dragon when eaten.
(And be sure to check the item against the dragon’s magic threshold: see the Dungeon Master’s Guide, page 174,)
A dragon accomplishes little by eating a portable hole or a bag of holding.
Restrict this ability to items that grant powers to their wearers or bestow enhancement bonuses to their wielders.
Exercise common sense. Dragons use this ability only rarely because magic items are more valuable in the hoard than in the gullet.
When danger threatens, though, a dragon might resort to eating a magic item—particularly
if the dragon has a number of items that it cannot use, such as magic weapons.
The creature’s supernatural digestive system processes magic items more easily than nonmagical objects;
a dragon gains as much nutrition from magic items as it does from meat.
Only if a dragon were starving to the point of death, though, would it eat a magic item purely to sate its hunger.
A dragon might eat a magic item for other reasons.
When a dragon anticipates going into battle, it might consume a magic item in preparation,
because the dragon could make use of the bonuses and abilities of the item for approximately 24 hours after eating it.
For instance, a dragon that consumes a magic weapon gains that weapon’s enhancement bonuses to its melee attacks and can use any of the weapon’s
powers according to the rules for that weapon, or a dragon that consumes a ring of invisibility can turn invisible, following the rules of the ring.
A dragon can use only the powers of one item it consumes at a time, no matter how many it eats.
The item remains intact in the dragon’s gullet; cutting it free is a standard action after the dragon is slain.
The DM must exercise judgment when using this ability.
Some magic items do not bestow magic upon a dragon when eaten.
(And be sure to check the item against the dragon’s magic threshold: see the Dungeon Master’s Guide, page 174,)
A dragon accomplishes little by eating a portable hole or a bag of holding.
Restrict this ability to items that grant powers to their wearers or bestow enhancement bonuses to their wielders.
Exercise common sense. Dragons use this ability only rarely because magic items are more valuable in the hoard than in the gullet.
When danger threatens, though, a dragon might resort to eating a magic item—particularly
if the dragon has a number of items that it cannot use, such as magic weapons.
댓글 (0)
댓글이 없습니다.
댓글을 작성하려면 로그인이 필요합니다.