Enervation

Enervation

Necromancy

Level: Sor/Wiz 4

Components: V, S

Casting Time: 1 standard action

Range: Close (25 ft. + 5 ft./2 levels)

Effect: Ray of negative energy

Duration: Instantaneous

Saving Throw: None

Spell Resistance: Yes

You point your finger and utter the incantation, releasing a black ray of crackling negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If the attack succeeds, the subject gains 1d4 negative levels.

If the subject has at least as many negative levels as HD, it dies. Each negative level gives a creature a –1 penalty on attack rolls, saving throws, skill checks, ability checks, and effective level (for determining the power, duration, DC, and other details of spells or special abilities).

Additionally, a spellcaster loses one spell or spell slot from his or her highest available level. Negative levels stack.

Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours). Usually, negative levels have a chance of permanently draining the victim’s levels, but the negative levels from enervation don’t last long enough to do so.

An undead creature struck by the ray gains 1d4x5 temporary hit points for 1 hour.



SRD 에서 찾아봤는데 (지금 룰북이 없어서;)

'Each negative level gives a creature a –1 penalty on attack rolls, saving throws, skill checks, ability checks, and effective level'

라면 4레벨 감소시 4레벨 감소했을때의 능력치를 적용하는 것이 아니고 각각 -4 씩 패널티가 붙는건가?


댓글 (2)

RNarsis 2005.05.23 16:35
그렇지. 캐스터레벨이나, 복수공격횟수도 줄긴 하겠다만. 몬스터하고는 별로 상관없는 얘기고.(전자면 상관있겠구나.)
김도완 2005.05.25 15:42
아마 네거티브 레벨 1당 hp도 -5씩 떨어질 겁니다.

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